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Power-3D

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Power-3D
High Speed 3D Graphics in Windows 95/NT
Kyle Lussier

1996 | 550 pages
ISBN: 138412146
$54.95 Softbound print book  

Source Code

Here are the files from the CD-ROM that accompanies Kyle Lussier's POWER-3D. The HTML version of the book and POVRAY are not available here; the latest version of POVRAY can be obtained from www.povray.org. All of the other files from the POWER-3D CD-ROM are here.

Installation

The files have been included in a single ZIP archive for easy downloading.

  1. Choose file archives from the following:

    Archive Contents Size
    power3d.zip Complete CD contents 36.3 MB
    silly2.zip Silly Space v. 2.01 (OpenGL -- included in the full zip above) 1.0 MB
    silly3.zip Silly Space v. 3.0 4.6 MB
    trace3D.exe Popular 3D trace route program not included on the CD 607 Kb

DESCRIPTION

In the past, serious computer graphics programmers generally had to use "industrial strength" workstation hardware and software. Now, advanced graphics capabilities have become available in the PC arena. Whether you're a programmer, 3D enthusiast, C++ coder, games developer or animation specialist, POWER-3D will help you with fast, practical 3D implementations in the Windows environments.

What's inside:

  • Coverage of three-dimensional mathematics with code examples in C++
  • Full source code and documentation of many C++ objects for 3D graphics:
    Intersection calculations
    N-dimensional splines
    Vertex object that encapsulates the world of 3D
    Viewing volume clipping
    Texturing
    Lighting
    Tessellating
    Implicit surfaces
    Constructive Boolean geometry
    and much much more!
  • COpenGLView object that lets you use OpenGL right now!
  • A CD with a treasure trove of 3D graphics source code and program demos from all over the world.

WHAT THE EXPERTS SAY ABOUT THIS BOOK...

"The best book on 3D graphics programming on the PC and Windows I've ever read."
-Brian Hook, author of Building a 3D Game Engine in C++

"... the writing style makes learning the subject matter easy ... and his coverage of graphics techniques for Windows 95 and NT will assist every reader."
-Peter Kovach, President, I.C.A.T.

"... the book will interest any programmer looking to get into 3D. I liked it very much and will recommend it to my colleagues."
-Frank Bruno, Number Nine Visual Technology

ABOUT THE AUTHOR...

Kyle Lussier has been a research member of the Simulation, Modeling and Visualization research thrust at the NSF Engineering Research Center at the University of Florida.

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