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Power-3D High Speed 3D Graphics in Windows 95/NT Kyle Lussier 1996 | 550 pages ISBN: 138412146 |
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$54.95 | Softbound print book | |
Preface
Power-3D is a programmer's guide to building high-speed 3D graphics applications under the Windows 95 and Windows NT operating systems. It is also a reference to the underlying numerical, mathematical, and design concepts related to developing 3D visualization applications. The concepts and ideas presented here give the reader a wide knowledge base from which to dream up fantastic 3D worlds and environments. Both game developers working in 3D worlds and scientific visualization engineers will benefit from the explanations and concepts presented on these pages.
Power-3D sprang to life in my Gainesville, Florida, apartment through the urgings and excitement of Manning Publications Co., and by my own desire to present some of the work that I had been playing around with for a number of years. An owner of a leading molecular modeling firm once expressed the sentiment that the most amazing aspect of the work and ideas presented in this book is the fact that it was all developed in an essential knowledge vacuum. Thus, I have labored with the hope of adding new solutions, new ideas, and new approaches to the area of research that I enjoy so much. At the time of this writing, I have never in my life met another professional programmer face-to-face. I make that statement to demonstrate the new and evolving aspects of free information communication that the Internet presents.
Power-3D will traverse old roads, repave rundown vistas, and hopefully build new highways to see where they will take us in the 3D graphics frontier. I trust you enjoy and benefit from everything presented. Good luck, and happy hacking!
DESCRIPTION
In the past, serious computer graphics programmers generally had to use "industrial strength" workstation hardware and software. Now, advanced graphics capabilities have become available in the PC arena. Whether you're a programmer, 3D enthusiast, C++ coder, games developer or animation specialist, POWER-3D will help you with fast, practical 3D implementations in the Windows environments.
What's inside:
- Coverage of three-dimensional mathematics with code examples in C++
- Full source code and documentation of many C++ objects for 3D graphics:
Intersection calculations
N-dimensional splines
Vertex object that encapsulates the world of 3D
Viewing volume clipping
Texturing
Lighting
Tessellating
Implicit surfaces
Constructive Boolean geometry
and much much more!
- COpenGLView object that lets you use OpenGL right now!
- A CD with a treasure trove of 3D graphics source code and program demos from all over the world.
WHAT THE EXPERTS SAY ABOUT THIS BOOK...
"The best book on 3D graphics programming on the PC and Windows I've
ever read."
-Brian Hook, author of Building a 3D Game Engine in C++
"... the writing style makes learning the subject matter easy ... and
his coverage of graphics techniques for Windows 95 and NT will assist
every reader."
-Peter Kovach, President, I.C.A.T.
"... the book will interest any programmer looking to get into 3D.
I liked it very much and will recommend it to my colleagues."
-Frank Bruno, Number Nine Visual Technology
ABOUT THE AUTHOR...
Kyle Lussier has been a research member of the Simulation, Modeling and Visualization research thrust at the NSF Engineering Research Center at the University of Florida.

